Brightline Interactive
At brightline interactive, I worked internal tools and following products.
01
Wonder Woman - 1984
A joint promotional app with Warner Brothers AT&T and Brightline Inc. using the Wonder Woman IP.
Here I worked on our dynamic content delivery system that utilized the Addressables API as well as Microsoft Azure cloud storage. The content delivery system was used to swap between experiences and restrict access to certain experiences depending on geo location. I also fixed rendering issues, helped integrate artist work, and provided quality assurance testing before product launch.
02
Loony Toons AR EXPERIENCE
Loony Toons AR was an exciting project where in collaboration with AT&T; We aimed to showcase the power of 5G. Here we used the Photon Networking Framework to sync the user experience on mobile devices and the kiosk. It including micro experiences such as a Photobooth and a Hot and Cold minigame played with Bugs Bunny himself.
03
POSE WITH THE PROS – DALLAS COWBOYS
"Pose With The Pros" was the most in demand product line while working at brightline interactive. I provided live technical support at the Cowboys Stadium in Dallas, TX. Then helped build out other pose with the pro's experiences featuring professional organizations such as Imagine Dragons.
04
AFPM “FIRE HEATER TRAINING”
I took the existing "AFPM Fire Heater Training VR" and ported it to the WebGL platform. In order to make this possible, I replaced the Steam VR with a custom interaction system that utilized a Mouse & Keyboard. As well as, a localization system that was used to switch out Audio instructions depending on the platform build target.